Download link
File List
-
Part 1/01. Introduction and project overview.mp3 2.45 MB
Part 1/01. Introduction and project overview.mp4 9.48 MB
Part 1/02. Discussing tips and techniques.mp3 21.69 MB
Part 1/02. Discussing tips and techniques.mp4 50.54 MB
Part 1/03. Utilizing methods to trouble shoot.mp3 20.77 MB
Part 1/03. Utilizing methods to trouble shoot.mp4 47.65 MB
Part 1/04. Discussing texture and surface stretching.mp3 12.05 MB
Part 1/04. Discussing texture and surface stretching.mp4 41.1 MB
Part 1/05. Fixing spherical poles.mp3 16.07 MB
Part 1/05. Fixing spherical poles.mp4 56.87 MB
Part 1/06. Beveling round corners.mp3 11.65 MB
Part 1/06. Beveling round corners.mp4 40.15 MB
Part 1/07. Continuing beveling.mp3 19.55 MB
Part 1/07. Continuing beveling.mp4 64.74 MB
Part 1/08. Beveling options.mp3 15.84 MB
Part 1/08. Beveling options.mp4 57.94 MB
Part 1/09. Converging bevels.mp3 13.64 MB
Part 1/09. Converging bevels.mp4 49.48 MB
Part 1/10. Discussing beveling vs. fencing.mp3 22.95 MB
Part 1/10. Discussing beveling vs. fencing.mp4 87.67 MB
Part 1/11. Continuing beveling vs. fencing.mp3 22.54 MB
Part 1/11. Continuing beveling vs. fencing.mp4 76.98 MB
Part 1/12. Modeling basic forms.mp3 9.54 MB
Part 1/12. Modeling basic forms.mp4 33.07 MB
Part 1/13. Applying proper Booleans.mp3 21.09 MB
Part 1/13. Applying proper Booleans.mp4 67.35 MB
Part 1/14. Referencing objects.mp3 19.26 MB
Part 1/14. Referencing objects.mp4 64.51 MB
Part 1/15. Discussing primitives.mp3 22.74 MB
Part 1/15. Discussing primitives.mp4 77.98 MB
Part 1/16. Using primitives objects.mp3 19.44 MB
Part 1/16. Using primitives objects.mp4 64.52 MB
Part 1/17. Working with Transform Component tool.mp3 13.39 MB
Part 1/17. Working with Transform Component tool.mp4 44.57 MB
Part 1/18. Booleaning a curved object.mp3 17.17 MB
Part 1/18. Booleaning a curved object.mp4 56.96 MB
Part 1/19. Cutting close to bevels.mp3 24 MB
Part 1/19. Cutting close to bevels.mp4 80.72 MB
Part 1/20. Using reference objects for measuring.mp3 23.38 MB
Part 1/20. Using reference objects for measuring.mp4 78.68 MB
Part 1/21. Adding part lines.mp3 24.33 MB
Part 1/21. Adding part lines.mp4 75.26 MB
Part 1/22. Transitioning bevels.mp3 13.95 MB
Part 1/22. Transitioning bevels.mp4 31.89 MB
Part 1/23. Using repetition.mp3 21.17 MB
Part 1/23. Using repetition.mp4 72.05 MB
Part 1/24. Discussing primary and secondary shapes.mp3 21.51 MB
Part 1/24. Discussing primary and secondary shapes.mp4 79.39 MB
Part 1/25. Utilizing primitives.mp3 21.49 MB
Part 1/25. Utilizing primitives.mp4 73.77 MB
Part 1/26. Continuing to utilize primitives.mp3 21.85 MB
Part 1/26. Continuing to utilize primitives.mp4 76.25 MB
Part 1/27. Using primitive objects.mp3 23.49 MB
Part 1/27. Using primitive objects.mp4 81.06 MB
Part 1/28. Continuing to use primitive objects.mp3 21.15 MB
Part 1/28. Continuing to use primitive objects.mp4 79.65 MB
Part 1/29. Finishing our study.mp3 1.08 MB
Part 1/29. Finishing our study.mp4 3.61 MB
Part 2/01. Introduction and project overview.aac 2.64 MB
Part 2/01. Introduction and project overview.mp4 12.33 MB
Part 2/02. Customizing the Maya interface.mp3 16.98 MB
Part 2/02. Customizing the Maya interface.mp4 45.24 MB
Part 2/03. Preplanning for correct geometry.mp3 14.65 MB
Part 2/03. Preplanning for correct geometry.mp4 85.63 MB
Part 2/04. Continue to preplan for correct geometry.mp3 8.15 MB
Part 2/04. Continue to preplan for correct geometry.mp4 62.39 MB
Part 2/05. Discussing primary vs. secondary shapes.mp3 13.25 MB
Part 2/05. Discussing primary vs. secondary shapes.mp4 82.49 MB
Part 2/06. Continue discussing primary vs. secondary shapes.mp3 8.87 MB
Part 2/06. Continue discussing primary vs. secondary shapes.mp4 60.07 MB
Part 2/07. Breaking down forms into smaller shapes.mp3 13.86 MB
Part 2/07. Breaking down forms into smaller shapes.mp4 89.3 MB
Part 2/08. Using deformers to help in modeling.mp3 13.84 MB
Part 2/08. Using deformers to help in modeling.mp4 84.49 MB
Part 2/09. Converging edges and repetition.mp3 13.43 MB
Part 2/09. Converging edges and repetition.mp4 89.71 MB
Part 2/10. Continue converging edges and repetition.mp3 13.79 MB
Part 2/10. Continue converging edges and repetition.mp4 91.64 MB
Part 2/11. Keeping points oriented and spaced correctly.mp3 12.23 MB
Part 2/11. Keeping points oriented and spaced correctly.mp4 80.44 MB
Part 2/12. Continue keeping points oriented and spaced correctly.mp3 12.79 MB
Part 2/12. Continue keeping points oriented and spaced correctly.mp4 84.76 MB
Part 2/13. Cleaning up booleans and average vertices.mp3 13.88 MB
Part 2/13. Cleaning up booleans and average vertices.mp4 90.79 MB
Part 2/14. Continue cleaning up booleans and average vertices.mp3 11.65 MB
Part 2/14. Continue cleaning up booleans and average vertices.mp4 84.58 MB
Part 2/15. Applying boolean order and correct geometry amount.mp3 13.06 MB
Part 2/15. Applying boolean order and correct geometry amount.mp4 86.56 MB
Part 2/16. Continue applying boolean order and correct geometry amount.mp3 12.31 MB
Part 2/16. Continue applying boolean order and correct geometry amount.mp4 92.88 MB
Part 2/17. Blending cylinders together.mp3 12.92 MB
Part 2/17. Blending cylinders together.mp4 85.93 MB
Part 2/18. Continue blending cylinders together.mp3 10.88 MB
Part 2/18. Continue blending cylinders together.mp4 74.63 MB
Part 2/19. Opposing Booleans and Bevels.mp3 13.16 MB
Part 2/19. Opposing Booleans and Bevels.mp4 87.5 MB
Part 2/20. Continue opposing Booleans and Bevels.mp3 12.18 MB
Part 2/20. Continue opposing Booleans and Bevels.mp4 86.5 MB
Part 2/21. Project overview.mp3 1.9 MB
Part 2/21. Project overview.mp4 5.43 MB
Part 3/01. Introduction and project overview.mp3 2.33 MB
Part 3/01. Introduction and project overview.mp4 12.7 MB
Part 3/02. Optimizing the Maya interface.mp3 16.91 MB
Part 3/02. Optimizing the Maya interface.mp4 51.24 MB
Part 3/03. Setting up custom Maya presets and tools.mp3 9.56 MB
Part 3/03. Setting up custom Maya presets and tools.mp4 42.87 MB
Part 3/04. Applying custom options for beveling.mp3 11.78 MB
Part 3/04. Applying custom options for beveling.mp4 57 MB
Part 3/05. Discussing geometry amount and modeling options.mp3 10.97 MB
Part 3/05. Discussing geometry amount and modeling options.mp4 82.93 MB
Part 3/06. Continue discussing geometry amount and modeling options.mp3 10.72 MB
Part 3/06. Continue discussing geometry amount and modeling options.mp4 82.25 MB
Part 3/07. Starting example 1 - Getting basic shapes.mp3 10.64 MB
Part 3/07. Starting example 1 - Getting basic shapes.mp4 81.66 MB
Part 3/08. Finishing example 1 - Beveling the edges.mp3 11.2 MB
Part 3/08. Finishing example 1 - Beveling the edges.mp4 91.5 MB
Part 3/09. Starting example 2 - Getting basic shapes.mp3 11.6 MB
Part 3/09. Starting example 2 - Getting basic shapes.mp4 71.13 MB
Part 3/10. Continuing example 2 - Cleaning up and adding geometry.mp3 10.55 MB
Part 3/10. Continuing example 2 - Cleaning up and adding geometry.mp4 77.51 MB
Part 3/11. Finishing example 2 - Beveling the edges.mp3 8.84 MB
Part 3/11. Finishing example 2 - Beveling the edges.mp4 74.99 MB
Part 3/12. Starting example 3 - Getting basic shapes.mp3 10.86 MB
Part 3/12. Starting example 3 - Getting basic shapes.mp4 77.95 MB
Part 3/13. Continuing example 3 - Cleaning up and adding geometry.mp3 10.68 MB
Part 3/13. Continuing example 3 - Cleaning up and adding geometry.mp4 78.84 MB
Part 3/14. Finishing example 3 - Beveling the edges.mp3 10.42 MB
Part 3/14. Finishing example 3 - Beveling the edges.mp4 88.15 MB
Part 3/15. Starting example 4 - Getting basic shapes.mp3 10.47 MB
Part 3/15. Starting example 4 - Getting basic shapes.mp4 89.95 MB
Part 3/16. Continuing example 4 - Cleaning up and adding geometry.mp3 11.05 MB
Part 3/16. Continuing example 4 - Cleaning up and adding geometry.mp4 87.07 MB
Part 3/17. Cleaning up booleans.mp3 10.91 MB
Part 3/17. Cleaning up booleans.mp4 91.75 MB
Part 3/18. Finishing example 4 - Beveling the edges.mp3 8.13 MB
Part 3/18. Finishing example 4 - Beveling the edges.mp4 72.76 MB
Part 3/19. Starting example 5 - Getting basic shapes.mp3 9.59 MB
Part 3/19. Starting example 5 - Getting basic shapes.mp4 81.31 MB
Part 3/20. Continuing example 5 - Cleaning up and adding geometry.mp3 7.88 MB
Part 3/20. Continuing example 5 - Cleaning up and adding geometry.mp4 69.29 MB
Part 3/21. Finishing example 5 - Beveling the edges.mp3 9.31 MB
Part 3/21. Finishing example 5 - Beveling the edges.mp4 80.19 MB
Part 3/22. Starting example 6 - Getting basic shapes.mp3 11.28 MB
Part 3/22. Starting example 6 - Getting basic shapes.mp4 88.09 MB
Part 3/23. Finishing example 6 - Beveling the edges.mp3 9.65 MB
Part 3/23. Finishing example 6 - Beveling the edges.mp4 85.06 MB
Part 3/24. Starting example 7 - Getting basic shapes.mp3 9.96 MB
Part 3/24. Starting example 7 - Getting basic shapes.mp4 84 MB
Part 3/25. Continuing example 7 - Cleaning up and adding geometry.mp3 10.04 MB
Part 3/25. Continuing example 7 - Cleaning up and adding geometry.mp4 86.04 MB
Part 3/26. Cleaning up booleans.mp3 9.76 MB
Part 3/26. Cleaning up booleans.mp4 85.73 MB
Part 3/27. Adding geometry.mp3 8.77 MB
Part 3/27. Adding geometry.mp4 90.1 MB
Part 3/28. Finishing example 7 - Beveling the edges.mp3 3.46 MB
Part 3/28. Finishing example 7 - Beveling the edges.mp4 34.02 MB
Part 3/29. Starting example 8 - Getting basic shapes.mp3 10.84 MB
Part 3/29. Starting example 8 - Getting basic shapes.mp4 90.88 MB
Part 3/30. Continuing example 8 - Cleaning up and adding geometry.mp3 10.5 MB
Part 3/30. Continuing example 8 - Cleaning up and adding geometry.mp4 89.93 MB
Part 3/31. Cleaning up booleans.mp3 9.82 MB
Part 3/31. Cleaning up booleans.mp4 88.22 MB
Part 3/32. Finishing example 8 - Beveling the edges.mp3 6.81 MB
Part 3/32. Finishing example 8 - Beveling the edges.mp4 59.5 MB
Part 3/33. Starting example 9 - Getting basic shapes.mp3 12.37 MB
Part 3/33. Starting example 9 - Getting basic shapes.mp4 94.75 MB
Part 3/34. Continuing example 9 - Cleaning up and adding geometry.mp3 12.01 MB
Part 3/34. Continuing example 9 - Cleaning up and adding geometry.mp4 88.19 MB
Part 3/35. Cleaning up booleans.mp3 8.86 MB
Part 3/35. Cleaning up booleans.mp4 82 MB
Part 3/36. Adding geometry.mp3 9.25 MB
Part 3/36. Adding geometry.mp4 72.36 MB
Part 3/37. Beveling the edges.mp3 9.59 MB
Part 3/37. Beveling the edges.mp4 88.49 MB
Part 3/38. Finishing example 9 and sign off.mp3 4.65 MB
Part 3/38. Finishing example 9 and sign off.mp4 34.68 MB
Part 4/01. Introduction and Project Overview.mp3 2.34 MB
Part 4/01. Introduction and Project Overview.mp4 13.42 MB
Part 4/02. Optimizing the Maya interface.mp3 16.87 MB
Part 4/02. Optimizing the Maya interface.mp4 64.6 MB
Part 4/03. Example 01 - Making sure we have the correct amount of geometry.mp3 9.93 MB
Part 4/03. Example 01 - Making sure we have the correct amount of geometry.mp4 77.98 MB
Part 4/04. Example 01 - Blending the two primary forms of our first iteration.mp3 9.7 MB
Part 4/04. Example 01 - Blending the two primary forms of our first iteration.mp4 85.83 MB
Part 4/05. Example 01 - Blending the two primary forms of our second iteration.mp3 10.43 MB
Part 4/05. Example 01 - Blending the two primary forms of our second iteration.mp4 88.95 MB
Part 4/06. Example 01 - Comparing the two iterations.mp3 11.03 MB
Part 4/06. Example 01 - Comparing the two iterations.mp4 92.1 MB
Part 4/07. Example 02 - Blocking in the primary forms.mp3 10.93 MB
Part 4/07. Example 02 - Blocking in the primary forms.mp4 87.01 MB
Part 4/08. Example 02 - Finishing the first iteration.mp3 10.31 MB
Part 4/08. Example 02 - Finishing the first iteration.mp4 90.8 MB
Part 4/09. Example 02 - Finishing the second iteration.mp3 9.12 MB
Part 4/09. Example 02 - Finishing the second iteration.mp4 85.75 MB
Part 4/10. Example 02 - Exploring options for beveling and edge tension.mp3 10.11 MB
Part 4/10. Example 02 - Exploring options for beveling and edge tension.mp4 84.88 MB
Part 4/11. Example 03 - Blocking in the primary forms.mp3 10.17 MB
Part 4/11. Example 03 - Blocking in the primary forms.mp4 85.69 MB
Part 4/12. Example 03 - Blending the two shapes together.mp3 10.53 MB
Part 4/12. Example 03 - Blending the two shapes together.mp4 91.78 MB
Part 4/13. Example 04 - Analyzing the form, creating the larger shapes.mp3 9.69 MB
Part 4/13. Example 04 - Analyzing the form, creating the larger shapes.mp4 80.12 MB
Part 4/14. Example 04 - Cleaning up the geometry from the boolean.mp3 8.64 MB
Part 4/14. Example 04 - Cleaning up the geometry from the boolean.mp4 87.21 MB
Part 4/15. Example 04 - Aligning the form to accommodate the boolean.mp3 7.86 MB
Part 4/15. Example 04 - Aligning the form to accommodate the boolean.mp4 76.73 MB
Part 4/16. Example 04 - Blending the tight edges into the rest of the surface.mp3 4.76 MB
Part 4/16. Example 04 - Blending the tight edges into the rest of the surface.mp4 39.43 MB
Part 4/17. Example 05 - Breaking down the basic forms.mp3 9.37 MB
Part 4/17. Example 05 - Breaking down the basic forms.mp4 92.83 MB
Part 4/18. Example 05 - Creating thickness for the top bar and blending it in.mp3 8.68 MB
Part 4/18. Example 05 - Creating thickness for the top bar and blending it in.mp4 88.71 MB
Part 4/19. Example 05 - Exploring different ways to blend two objects together.mp3 10.2 MB
Part 4/19. Example 05 - Exploring different ways to blend two objects together.mp4 92.82 MB
Part 4/20. Example 05 - Continue exploring different ways to blend objects together.mp3 8.55 MB
Part 4/20. Example 05 - Continue exploring different ways to blend objects together.mp4 90.93 MB
Part 4/21. Example 05 - Combining the two sides and getting tension on the edges.mp3 8.38 MB
Part 4/21. Example 05 - Combining the two sides and getting tension on the edges.mp4 74.28 MB
Part 4/22. Example 06 - Blocking in the primary forms.mp3 9.49 MB
Part 4/22. Example 06 - Blocking in the primary forms.mp4 90.19 MB
Part 4/23. Example 06 - Continue blocking in the primary forms.mp3 10.02 MB
Part 4/23. Example 06 - Continue blocking in the primary forms.mp4 87.99 MB
Part 4/24. Example 06 - Getting tension on the edges to hold the shape.mp3 7.93 MB
Part 4/24. Example 06 - Getting tension on the edges to hold the shape.mp4 73.87 MB
Part 4/25. Example 07 - Blocking in the primary forms.mp3 10.84 MB
Part 4/25. Example 07 - Blocking in the primary forms.mp4 87.45 MB
Part 4/26. Example 07 - Blending the primary forms.mp3 10 MB
Part 4/26. Example 07 - Blending the primary forms.mp4 90.17 MB
Part 4/27. Example 07 - Creating the horizontal bar that connects the two pieces.mp3 9.98 MB
Part 4/27. Example 07 - Creating the horizontal bar that connects the two pieces.mp4 91.22 MB
Part 4/28. Example 07 - Cleaning up the geometry and getting tension on the edges.mp3 8.81 MB
Part 4/28. Example 07 - Cleaning up the geometry and getting tension on the edges.mp4 83.52 MB
Part 4/29. Example 08 - Options for creating objects that arent aligned to the grid.mp3 10.15 MB
Part 4/29. Example 08 - Options for creating objects that arent aligned to the grid.mp4 82.79 MB
Part 4/30. Example 08 - Creating the circular piece in the center of the panel.mp3 9.97 MB
Part 4/30. Example 08 - Creating the circular piece in the center of the panel.mp4 78.46 MB
Part 4/31. Example 08 - Cleaning up the geometry and creating the center piece.mp3 10.67 MB
Part 4/31. Example 08 - Cleaning up the geometry and creating the center piece.mp4 88.05 MB
Part 4/32. Example 08 - Continue to build our first panel and the center piece.mp3 8.55 MB
Part 4/32. Example 08 - Continue to build our first panel and the center piece.mp4 83.72 MB
Part 4/33. Example 08 - Finish the front side of our center piece.mp3 9.26 MB
Part 4/33. Example 08 - Finish the front side of our center piece.mp4 79.66 MB
Part 4/34. Example 08 - Finish building volume for the top ring.mp3 6.84 MB
Part 4/34. Example 08 - Finish building volume for the top ring.mp4 64.12 MB
Part 4/35. Example 08 - Tweaking the panels to make them fit better.mp3 7.63 MB
Part 4/35. Example 08 - Tweaking the panels to make them fit better.mp4 70.56 MB
Part 4/36. Review work and sign off.mp3 1.57 MB
Part 4/36. Review work and sign off.mp4 7.76 MB
Project Files/Modeling Complex Shapes Study in Maya.zip 33.35 MB
Project Files/Professional Tips for Modeling Complex Shapes Part 2.zip 828.82 KB
Project Files/Professional Tips for Modeling Complex Shapes Part 3.zip 3.6 MB
Project Files/Professional Tips for Modeling Complex Shapes Part 4.zip 7.19 MB
Download Info
-
Tips
“Digital Tutors, Pluralsight - Professional Tips for Modeling Complex Shapes in Maya by Paul Conner (Parts 1-4) (2015) [ENG-RUS]” Its related downloads are collected from the DHT sharing network, the site will be 24 hours of real-time updates, to ensure that you get the latest resources.This site is not responsible for the authenticity of the resources, please pay attention to screening.If found bad resources, please send a report below the right, we will be the first time shielding.
-
DMCA Notice and Takedown Procedure
If this resource infringes your copyright, please email([email protected]) us or leave your message here ! we will block the download link as soon as possiable.