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01 Introduction/001 About This Course.en.srt 9.38 KB
01 Introduction/001 About This Course.mp4 15.84 MB
02 Vulkan Core/002 [THEORY] Overview of Vulkan.en.srt 15.89 KB
02 Vulkan Core/002 [THEORY] Overview of Vulkan.mp4 31.35 MB
02 Vulkan Core/002 overviewofvulkan.pdf 48.69 KB
02 Vulkan Core/003 [CODE] Setup Compatibility Test.en.srt 53.48 KB
02 Vulkan Core/003 [CODE] Setup Compatibility Test.mp4 230.33 MB
02 Vulkan Core/004 [THEORY] Instances Devices and Validation Layers.en.srt 35.28 KB
02 Vulkan Core/004 [THEORY] Instances Devices and Validation Layers.mp4 78.95 MB
02 Vulkan Core/004 Theory2.pdf 52.24 KB
02 Vulkan Core/005 [CODE] Window Instances and Devices.en.srt 140.99 KB
02 Vulkan Core/005 [CODE] Window Instances and Devices.mp4 727.71 MB
02 Vulkan Core/005 code-1-instance-device.zip 4.41 KB
02 Vulkan Core/006 [CODE] Validation Layers.html 2.3 KB
02 Vulkan Core/007 [THEORY] Surfaces Image Views and the Swapchain.en.srt 35.01 KB
02 Vulkan Core/007 [THEORY] Surfaces Image Views and the Swapchain.mp4 73.84 MB
02 Vulkan Core/007 Theory3.pdf 224.94 KB
02 Vulkan Core/008 [CODE] Swapchain Part 1 The Surface.en.srt 69.1 KB
02 Vulkan Core/008 [CODE] Swapchain Part 1 The Surface.mp4 423.27 MB
02 Vulkan Core/008 code-3-swapchain-surface.zip 6.92 KB
02 Vulkan Core/009 [CODE] Swapchain Part 2 Creating the Swapchain and Image Views.en.srt 104.26 KB
02 Vulkan Core/009 [CODE] Swapchain Part 2 Creating the Swapchain and Image Views.mp4 627.29 MB
02 Vulkan Core/009 code-4-swapchain-image.zip 9.31 KB
02 Vulkan Core/010 [THEORY] Graphics Pipeline.en.srt 37.04 KB
02 Vulkan Core/010 [THEORY] Graphics Pipeline.mp4 74.51 MB
02 Vulkan Core/010 Theory4.pdf 216.79 KB
02 Vulkan Core/011 [CODE] Graphics Pipeline Part 1 Shader Modules.en.srt 83.92 KB
02 Vulkan Core/011 [CODE] Graphics Pipeline Part 1 Shader Modules.mp4 326.44 MB
02 Vulkan Core/011 code-5-pipeline-shaders.zip 12.67 KB
02 Vulkan Core/012 [CODE] Graphics Pipeline Part 2 Fixed Functionality and the Render Pass.en.srt 159.97 KB
02 Vulkan Core/012 [CODE] Graphics Pipeline Part 2 Fixed Functionality and the Render Pass.mp4 1000.45 MB
02 Vulkan Core/012 code-6-pipeline-fixedfunction.zip 15.78 KB
02 Vulkan Core/013 [THEORY] Framebuffers Command Buffers and Synchronization.en.srt 22.32 KB
02 Vulkan Core/013 [THEORY] Framebuffers Command Buffers and Synchronization.mp4 49.57 MB
02 Vulkan Core/013 Theory5.pdf 46.81 KB
02 Vulkan Core/014 [CODE] Framebuffer and Command Buffers.en.srt 95.27 KB
02 Vulkan Core/014 [CODE] Framebuffer and Command Buffers.mp4 478.89 MB
02 Vulkan Core/014 code-7-frame-command.zip 16.72 KB
02 Vulkan Core/015 [CODE] Drawing and Synchronisation.en.srt 113.3 KB
02 Vulkan Core/015 [CODE] Drawing and Synchronisation.mp4 647.48 MB
02 Vulkan Core/015 code-8-drawing.zip 17.55 KB
02 Vulkan Core/016 [THEORY] Resource Loading.en.srt 34.48 KB
02 Vulkan Core/016 [THEORY] Resource Loading.mp4 71.52 MB
02 Vulkan Core/016 Theory6.pdf 55.95 KB
02 Vulkan Core/017 [CODE] Resource Loading Part 1 Vertex Input.en.srt 121.67 KB
02 Vulkan Core/017 [CODE] Resource Loading Part 1 Vertex Input.mp4 668.38 MB
02 Vulkan Core/017 code-9-resloading-vertex.zip 20.2 KB
02 Vulkan Core/018 [CODE] Resource Loading Part 2 Index Buffers and Staging Buffers.en.srt 96.32 KB
02 Vulkan Core/018 [CODE] Resource Loading Part 2 Index Buffers and Staging Buffers.mp4 614.23 MB
02 Vulkan Core/018 code-10-resloading-staging.zip 21.69 KB
02 Vulkan Core/external-assets-links.txt 382 B
03 Important Techniques/019 [THEORY] Descriptor Sets and Push Constants.en.srt 43.46 KB
03 Important Techniques/019 [THEORY] Descriptor Sets and Push Constants.mp4 88.5 MB
03 Important Techniques/019 Theory7.pdf 97.07 KB
03 Important Techniques/020 [CODE] Descriptor Sets Uniform Buffers.en.srt 131.3 KB
03 Important Techniques/020 [CODE] Descriptor Sets Uniform Buffers.mp4 794.88 MB
03 Important Techniques/020 code-11-descriptorsets.zip 23.64 KB
03 Important Techniques/021 [CODE] Descriptor Sets Dynamic Uniform Buffers.en.srt 123.64 KB
03 Important Techniques/021 [CODE] Descriptor Sets Dynamic Uniform Buffers.mp4 792.17 MB
03 Important Techniques/021 code-12-dynamic-uniforms.zip 24.75 KB
03 Important Techniques/022 [CODE] Push Constants.en.srt 51.77 KB
03 Important Techniques/022 [CODE] Push Constants.mp4 330.61 MB
03 Important Techniques/022 code-13-pushconstants.zip 25.03 KB
03 Important Techniques/023 [THEORY] Depth Buffer.en.srt 21.78 KB
03 Important Techniques/023 [THEORY] Depth Buffer.mp4 43.61 MB
03 Important Techniques/023 Theory8.pdf 48.29 KB
03 Important Techniques/024 [CODE] Depth Buffer.en.srt 101.92 KB
03 Important Techniques/024 [CODE] Depth Buffer.mp4 686.89 MB
03 Important Techniques/024 code-14-depth.zip 26.22 KB
03 Important Techniques/025 [THEORY] Textures.en.srt 24.17 KB
03 Important Techniques/025 [THEORY] Textures.mp4 54.65 MB
03 Important Techniques/025 Theory9.pdf 46.36 KB
03 Important Techniques/026 [CODE] Textures Part 1 Image Setup Pipeline Barriers.en.srt 108.87 KB
03 Important Techniques/026 [CODE] Textures Part 1 Image Setup Pipeline Barriers.mp4 689.27 MB
03 Important Techniques/026 code-15-texture-imagesetup.zip 296.47 KB
03 Important Techniques/027 [CODE] Textures Part 2 Samplers Descriptors.en.srt 128.4 KB
03 Important Techniques/027 [CODE] Textures Part 2 Samplers Descriptors.mp4 835.76 MB
03 Important Techniques/027 code-16-textures-sampler.zip 762.6 KB
03 Important Techniques/028 [CODE] Model Loading.en.srt 125.95 KB
03 Important Techniques/028 [CODE] Model Loading.mp4 693.04 MB
03 Important Techniques/028 code-17-model-loading.zip 765.23 KB
03 Important Techniques/029 [THEORY] Subpasses.en.srt 23.33 KB
03 Important Techniques/029 [THEORY] Subpasses.mp4 48.07 MB
03 Important Techniques/029 Theory10.pdf 85.98 KB
03 Important Techniques/030 [CODE] Subpasses.en.srt 165.51 KB
03 Important Techniques/030 [CODE] Subpasses.mp4 1.04 GB
03 Important Techniques/030 code-18-subpasses.zip 768.99 KB
03 Important Techniques/external-assets-links.txt 267 B
04 Outro/031 Summary and Further Reading.en.srt 17.26 KB
04 Outro/031 Summary and Further Reading.mp4 27.81 MB
04 Outro/032 [BONUS] Bonus Content.html 2.42 KB
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